X2 trade command software mk3
I feel silly asking so many questions, but the forum archives don't seem to have the answers. How do you start a sector trader in XTC? I've got a Caiman SF geared to the hilt but for some reason the commands aren't in its menu. Also, if anyone has a suggsetion for a good first factory in the Split sectors, I'd appreciate it. Trade Command Software MK3 is now part of the game. I don't think the minimum shield requirement still applies, but it would be foolish to set up a trader with less.
Yeah, my info may not be up to date. This was the case in X2 and I have been equipping my traders like this ever since. Just ejected everything except for the TC MK3 software from one of my traders. Everything except for the TC MK3 software is optional. I think the shield requirement was there in Reunion - don't think the Fight Command Software was. But trying to x2 trade command software mk3 away with the minimum requirements doesn't look sensible.
Returning to the other OP question, I'm not an expert on Split space but I've found Silicon mines can be quite successful, and with only one product to buy and one to sell, the absence of the bonus pack's flexible CAG package isn't too important. I think it's better to equip it fully. Like for times if something is getting wrong. A Xenon- or a Kha'ak-invasion starts in this sector where he is.
If I see, my ship is under attack I give personally a command to jump out x2 trade command software mk3 the scetor. There is no real sense to let destroy your ship from others also if it's less equipped. Finally it's your money and only x2 trade command software mk3 have to decide what happens to it. Silicon will be low for the first few expansion stages and later on they will still be very useful, as you most likely will get yourself some tech fabs, some of them requiring silicon.
But check your sectors carefully, look for shortages and then decide on what station to build. Have a look at X2 trade command software mk3 Hindsight. In my game they have no energy supply. X2 trade command software mk3 solar power x2 trade command software mk3 could be helpful there. If you set a ship as its homebase and let them only sell the EC it will deliver the Split sectors too.
I know EC weren't the money source, but it's better than nothing, especially at the beginning. Funny, I just discovered this about 20 minutes ago. Pumping my split faction required blowing a bunch of them up. If I take out the pirate base in the neighboring sector, will they stay gone. Not sure how to build my rep with them back up. I'm sure there is no requirement for anything except trade softwares for sector trading, but I am also sure you need at least 25MJ of shield for universe trading.
The fight command softwares allow the UT to keep a stock of fighter drones doesn't apply to SThaving a jumpdrive and nav soft of course is needed to jump away in an emergency. Also anything that has large numbers of items such as ECells also ends up suffering as your traders take ages to make each trip. Because x2 trade command software mk3 this I find split sectors quite unprofitable compared to Argon and teladi sectors. You could do with power plants in some of the boron sectors which are missing them, and while it x2 trade command software mk3 be different for you, my glutinous Terrans seem to have 4 sectors with 4 of each of the food fabs in them, causing a catestrophic surplus and an ecell shortage; maybe you can x2 trade command software mk3 that to your advantage?
No, they will be back again, probably elsewhere in that sector, after a while don't know how long. Regarding fixing your relations again with the pirates you may find something useful in this thread http: In brief, if you can find some Kha'ak or Xenon in a Pirate sector to kill, x2 trade command software mk3 helps a lot x2 trade command software mk3 otherwise try missions preferably not combat for Pirates, but beware of racial links between various Pirate clans and corresponding races.
Loriel Very useful information, thank you. On a separate note, I came across an abandoned M6 near a pirate base. I went and bought the Salvage Claim Software from the Teladi after finding it, but I still can't claim it. What was the error message? Try the sector analysis command. It'll tell you the demand shortages for each sector. Does someone know the maximum rank of a sector trader My ST has at the moment rank 20 with major dealer as title. My issue was that there was no claim command in the target menu.
I didn't realize that the XTC: Claim function in the keybinds was a x2 trade command software mk3 function, though I suppose I should have.
If he's ST 20 he can be a universal trader. I believe they cap at How quickly Traders rank up is determined by Profit. I started the ST in different sectors around Heliopsarius Delta.
After becoming Rank 8 he got the possibility to jump across two sectors. He is supplying everything around Heliopsarius Delta. Since he's running the Statistic Centre says that he earned three million Credits.
Place a ST in Glyptal too, atm the other earned k Cr and is currently at rank I think there is no real need for UT anymore. The STs' has their adjustable range. You only have to find the save sectors. In my current 2. Most of my Income is generated by ESTs with the additional Bonus of the different Economies not grinding to a complete halt.
I put the new ST in the sector the UT trained up in, and he's still dragging. So the budding ST doesn't have the same opportunities. I put an ST in that region and he kept going standby for lengths of time. He would sometimes work, but I'd often look at the stations in that sector and see a full SPP and a bunch of Ecell-starved stations.
A few other STs did this, too. The only difference between these STs and my original one that became a UT was that x2 trade command software mk3 new ones were in regular Caimans as opposed to Super Freighters.
I found a few of those, too. Haven't found Sector or but I'll look for them. I don't currently have the means to take them over, though.
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